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Post by theangryscientist on Jun 15, 2014 19:51:34 GMT -6
<the_angry_scientist> 1d20+8 perception <Alea> the_angry_scientist, perception: 13 [1d20=5]
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Post by General Spoon on Jun 15, 2014 19:54:13 GMT -6
[20:54] Alea GeneralSpoon, perception: 20 [1d20=13] [20:54] GeneralSpoon 1d20+1 survival [20:54] Alea GeneralSpoon, survival: 10 [1d20=9]
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Post by Ranger97 on Jun 15, 2014 19:55:06 GMT -6
Prepares and casts endure elements again. Alea Ranger97, perception: 20 [1d20=7]
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Post by General Spoon on Jun 15, 2014 20:26:47 GMT -6
"No need to hurry our first night on the mountain; continuing on in the dark would be an excellent way to die," Lynx says, as a campsite in a cave is selected.
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Post by maxim on Jun 15, 2014 20:54:29 GMT -6
[21:50] <+Maxim_6> 1d20 Raijin Perception [21:50] <%Alea> Maxim_6, Raijin Perception: 1 [1d20=1] (Technically a 4 because 12 WIS and Luck Bonus, but 1 is funnier)
"Eh, it's probably going to be sunny today."
[21:54] <+Maxim_6> 1d20+1 Raijin Survival [21:54] <%Alea> Maxim_6, Raijin Survival: 7 [1d20=6] (Technically 9 from Luck Bonus)
"Anyone else getting kinda cold here?"
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Post by vonfiedler on Jun 16, 2014 13:47:36 GMT -6
Linebeck 16 Perception, 20 Survival Jacob 2 Perception, 16 Survival
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Post by Aura Guardian on Jun 16, 2014 14:50:56 GMT -6
Linebeck notices the signs of A blizzard coming tomorrow
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Post by vonfiedler on Jun 17, 2014 1:36:09 GMT -6
"There might be a blizzard tomorrow".
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Post by maxim on Jun 18, 2014 14:25:07 GMT -6
"That can't be good. We try to hike in that kind of blizzard and we're probably dead meat. I think we'll need to spend that day in one of the caverns."
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Post by LightWolf on Jun 18, 2014 14:52:43 GMT -6
[22:52] <+LightWolf> 1d20+5 Survival [22:52] <%Alea> LightWolf, 1d20+5: 16 [1d20=11] [22:52] <+LightWolf> 1d20+15 Perception [22:52] <%Alea> LightWolf, 1d20+15: 21 [1d20=6]
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Post by Aura Guardian on Jun 18, 2014 15:06:57 GMT -6
Luce notices that the weather is clear today. Progressing to next day. Planning and actions now. And Rebels only, give me survival checks for the weather today. (Perception from everyone today)
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Post by theangryscientist on Jun 18, 2014 17:31:48 GMT -6
<the_angry_scientist> 1d20+8 perception; 1d20 survival <Alea> the_angry_scientist, perception: 18 [1d20=10]; survival: 19 [1d20=19]
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Post by General Spoon on Jun 18, 2014 17:32:36 GMT -6
[18:32] GeneralSpoon 1d20+9 perception [18:32] Alea GeneralSpoon, perception: 14 [1d20=5] [18:32] GeneralSpoon 1d20+3 survival [18:32] Alea GeneralSpoon, survival: 12 [1d20=9]
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Post by Aura Guardian on Jun 18, 2014 20:58:31 GMT -6
Jenara realizes that a blizzard is coming in with enough time for you to take precautions.
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Post by agape on Jun 19, 2014 2:58:36 GMT -6
Loric leads the Empire forward from one cave entrance to another. When the blizzard is close, return to last cave entrance and build a bivouac (forced march if not enough time else to return to an entrance).
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Post by theangryscientist on Jun 19, 2014 10:20:23 GMT -6
"It looks like a blizzard is on its way; we should take shelter."
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Post by Ranger97 on Jun 19, 2014 13:46:19 GMT -6
Alea Ranger97, perception: 19 [1d20=6]
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Post by Aura Guardian on Jun 19, 2014 18:59:27 GMT -6
Between the two of them, Jenara and Vulthen realize that the trek to the temple, which they can barely see, would probably be cutting it a bit close either way if they did a forced march, but they can't tell if they'd make it before it hit or not. And it's going to be a really bad one.
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Post by theangryscientist on Jun 19, 2014 19:34:04 GMT -6
let's go ahead and find a cave to take shelter in, then
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Post by Aura Guardian on Jun 19, 2014 19:47:15 GMT -6
Rebels, cave 1:
Looks relatively well-hidden, but it goes very deep and has signs of some corpses in it. It has a bear's dead body in it, Heal and Perception checks for more or just don't use it.
Plenty of other caves if you don't want this one, but they're a bit of a walk away.
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