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Post by LightWolf on Jun 23, 2014 5:44:34 GMT -6
"Hmm, this cave suggests intelligent life at least, so worst case we can try reasoning with anyone in there, best case some of the boxes may have something useful in them"
[13:43] <+LightWolf> 1d20+15 [13:43] <%Alea> LightWolf, 1d20+15: 31 [1d20=16]
Perception for traps in cave, on boxes or on the paths leading deeper as we all enter TOGETHER(I'm not dying to ambushes alone)
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Post by Aura Guardian on Jun 23, 2014 10:48:12 GMT -6
You see some tripwires rigged to flamethrowers and the crates, and pressure plate traps rigged to a mammoth skull-- Nah, I'm kidding. A few bear traps and a pitfall, and that's it. Easy to bypass. Everything looks old.
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Post by Aura Guardian on Jun 23, 2014 10:59:49 GMT -6
@empire: "Ah! Reinforcements from our patron's friend. Welcome, welcome! Is there any way I can assist with that?"
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Post by agape on Jun 23, 2014 14:54:43 GMT -6
"We could use some rest, I for one am really tired for the journey."
"But first things first. What kinds of defensive structures does the Temple have?"
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Post by Aura Guardian on Jun 23, 2014 15:16:24 GMT -6
"Only the geography... it's your god whose temples are built as fortresses."
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Post by agape on Jun 23, 2014 15:58:31 GMT -6
"I see... I have to confess I have not studied the teachings of Milani that keenly..."
"We could either fortify the perimeter with ice blocks in vital bottlenecks like windows, or spend the time resting and trust that we we'll be able to fend off the attackers ourselves."
"Hmm... Brother Aeternum, do you have access to the spells Divination or Augury?"
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Post by LightWolf on Jun 24, 2014 7:26:37 GMT -6
[15:25] <+LightWolf> 1d20+5 survival [15:25] <%Alea> LightWolf, survival: 13 [1d20=8]
Tracks?
Also Detect magic to see if there is any magic in the area, specifically on the boxes. If nothing we might as we search them and identify the stuff.
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Post by Aura Guardian on Jun 24, 2014 11:01:25 GMT -6
No recent tracks. No magic.
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Post by Aura Guardian on Jun 25, 2014 11:45:28 GMT -6
@empire: "Ah, I did not prepare such spells today. I usually use my spells maintaining the temple, and am only rarely called up on for other powers... and we don't have ice blocks handy. Never needed them."
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Post by General Spoon on Jun 25, 2014 13:04:44 GMT -6
"Still a no; let's keep moving."
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Post by theangryscientist on Jun 25, 2014 15:09:00 GMT -6
"I'd rather not risk getting caught in a blizzard here. If there's anything dangerous in this cave, we can just deal with it when it shows itself."
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Post by agape on Jun 25, 2014 16:01:44 GMT -6
"Hmm... It would seem that we have no means to know how large a group is to attack us... The blizzard will decrease our chances to scout by vision and Alarm spells cannot protect the whole perimeter. We will have to do with basic defensive structures. Let us rest and regain spells and then build two 4ft high snow walls around the temple with a trench between them. Cover is better than nothing."
"Unless the enemies attack before the blizzard, that is..."
Grabbing two fur rugs, Loric starts preparing a place to sleep by the fireplace.
"The world is so cold..."
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Post by Aura Guardian on Jun 25, 2014 16:54:47 GMT -6
"Once you've warmed up, I have some rooms for you just down the hall. They're marked."
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Post by agape on Jun 25, 2014 17:45:32 GMT -6
"Oh, right..."
Loric wanders to his room absent-mindedly.
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Post by Aura Guardian on Jun 25, 2014 20:07:12 GMT -6
@rebels: You've covered around 2/5 of the distance getting to this cave.
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Post by General Spoon on Jun 25, 2014 21:42:54 GMT -6
"We're almost halfway there. Let's push a bit longer."
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Post by LightWolf on Jun 26, 2014 6:25:12 GMT -6
"We couldis at least search these creates, they might hold something useful against freezing to death. I make this assumption based on the lack of dead bodies around them."
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Post by General Spoon on Jun 26, 2014 9:51:46 GMT -6
"Fair enough"
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Post by Aura Guardian on Jun 26, 2014 16:26:46 GMT -6
Rebels, Perception checks to search the place. This will take some time.
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Post by General Spoon on Jun 26, 2014 16:28:29 GMT -6
[17:28] GeneralSpoon 1d20+9 FBW perceptoin [17:28] Alea GeneralSpoon, FBW perceptoin: 28 [1d20=19]
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