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Post by Aura Guardian on Jan 15, 2015 18:09:22 GMT -6
Ships: Devil's Remorse, Rahadoumi merchantman, sailing ship worth 10k (with altar to Besmara, customized front) Famished Mane (Chelish Cuter), sailing ship worth 10k; 6 cannons with 48 shots [not yet renamed] Hot Mother, worth 10k Milksop's ship, worth 10k 2x Longship, selling for 10k total [removing soon]
Plunder: Gained: 2 Plugg and Scourge Spent: 1 Squibbing, 1 Crew Gained: 2 taking over a ship [manufactured goods] Gained: 1 taking over Famished Mane Gained: 2 taking over Kurstav [armor and weapons] Spent: 2 Grett's retirement Spent: 2 Liquidated for 120%, 1 Crew Gained: 4 in spices from taking over a brawler 7's ship Gained: 15 in spices/silks/etc finding the old horde Gained: 2 in trade goods from the barbarian 11 who tried to kill us. Spent: 4 in bribes for Free Captain tests Spent: liquidated 9 plunder, 2 to crew Gained: 6 in spices and ship equipment from wreckers Gained: 3 in salvage (2 oils, 1 liquor) Gained: 15 more in salvage (12 gold and silver ingots, 3 ivory) Spent: 7 sharing above two plunder (1 of those to the crew) Spent: 23 liquidate 20, 3 to crew. Gained: 9 from Tessa (1 women's dresses, 2 silks, 2 jewelry, 1 precious metals, 1 fine alcohol Total: 9
Planned Expenditures: 0 Liquidate 0 Crew Total to spend: 0
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Post by General Spoon on Feb 15, 2015 18:32:11 GMT -6
Ship Ward
All ships that sail the Shackles have a wondrous item, a Ship Ward, built into them that gives the ship SR 10 without increasing the ship's cost. The cost for a better version of it, which can be replaced in an existing ship, is as follows:
SR 15 2,000gp SR 20 4,000gp SR 25 8,000gp SR 30 16,000gp
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