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Post by ginganinja on Dec 6, 2014 21:19:23 GMT -6
Adrasteia lets Loric know that they found it, as she breaks the illusion and sees its a bustling town of halflings and giants, that are now staring up at the sky looking at the airship.
Adrasteia heads toward the town, keen to investigate and talk with someone.
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Post by agape on Dec 6, 2014 21:47:14 GMT -6
Calling for IRC RP on this if possible.
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Post by Aura Guardian on Dec 7, 2014 8:41:45 GMT -6
Okay, what times are you guys available?
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Post by agape on Dec 7, 2014 10:05:36 GMT -6
Around midnight every day this starting week except Tuesday. Today I have Prison Planet so probably can't do today.
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Post by temperantia on Dec 7, 2014 14:06:26 GMT -6
Can do any day but Monday or Thursday
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Post by ginganinja on Dec 7, 2014 15:59:54 GMT -6
I couldn't do weekend my time (which I think is Friday / Saturday your time), but could do other days as needed. Just don't ask me to stay up till 5 AM .
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Post by Aura Guardian on Dec 7, 2014 17:15:37 GMT -6
That doesn't work for me this week; I have a project and some exams, so Friday+ was the only time... How about next week or the week after? What times are good for you then?
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Post by ginganinja on Dec 8, 2014 0:11:25 GMT -6
Timezone is GMT +13. For obvious reasons, something from like 1-6 AM is beyond me, anything else is viable provided I get a heads up as to when it happens.
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Post by agape on Dec 8, 2014 14:44:25 GMT -6
My schedule is free after this week.
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Post by Aura Guardian on Dec 20, 2014 20:25:41 GMT -6
My schedule is free, now.
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Post by temperantia on Dec 20, 2014 21:49:23 GMT -6
I'm free as well
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Post by agape on Dec 21, 2014 17:38:06 GMT -6
00:25 < Loric> "How will we protect the airship while we negotiate and investigate?" 00:26 < Loric> "It must not fall into enemy hands." 00:26 * Loric is paranoid about his airship 00:26 < Oros> "Don't you have something... Magicky for that?" 00:27 < Loric> "Lessee..." 00:27 < Loric> "The primary issue is it being too large... but perhaps an illusion..." 00:29 * Loric is browsing through his spellbook 00:30 < Loric> "Ehhh, alright." 00:30 < Loric> "Silent Image of a cloud it is." 00:31 < Loric> "But that means I cannot cast any spells while down there." 00:31 < Adrasteia> "I'm ure it will be fine" 00:31 < Adrasteia> sure* 00:32 < Oros> "Really? Illusions are surprisingly taxing..." 00:32 * Loric prepares and casts Silent Image 00:32 * Adrasteia is waiting for giants 00:32 < Loric> "At least mainaining it is possible from long range." 00:32 < Loric> "Let's fly down, now." 00:32 < Loric> "Adrasteia, you can talk but don't get kidnapped" 00:33 * Loric winks to Adrasteia 00:33 < Adrasteia> "but it was so fun last time", she remarks in a dry tone 00:33 < Oros> "I sometimes question your tact, Loric." 00:33 <@frostmaster> okay, you head on in, then? 00:33 < Adrasteia> yep 00:34 < Adrasteia> Into the Valley of Death etc etc 00:34 < Loric> "Can you fly, Adrasteia?" 00:34 < Adrasteia> rode the 600 00:34 <@frostmaster> everyone starts staring at you, then 00:34 <@frostmaster> "outlanders? here?" 00:34 <@frostmaster> "I thought we were warded from outlanders." 00:34 <@frostmaster> Before long, a regal-looking halfling rushes up to you 00:34 * Loric had Oros carry Adrasteia, then 00:35 <@frostmaster> er, noble-looking 00:35 <@frostmaster> not regal 00:35 <@frostmaster> "Excuse me, sirs and madame, but I must know why you are here 00:35 <@frostmaster> " 00:35 < Adrasteia> I hope someone has high diplo 00:35 < Adrasteia> cos I'm only good at buff 00:35 <@frostmaster> "And how did you find us?" 00:35 < Adrasteia> bluff* 00:35 < Adrasteia> and Intimidate 00:36 < Loric> "We were flying over these areas and saw through the illusion." 00:36 < Loric> "We come in peace" 00:36 < Adrasteia> 'We just wanted to say hi!" 00:36 <@frostmaster> roll diplo, loric 00:36 < Oros> "We've merely come to investigate and see you mean us no harm." 00:36 <@frostmaster> and bluff, adrasteia 00:36 < Adrasteia> 1d20+15 bluff 00:36 < Alea> Adrasteia, bluff: 31 [1d20=16] 00:36 < Oros> Diplo or Bluff for me? 00:36 < Loric> "Having been assigned to the old mining camp, we want to know who inhabit these lands." 00:37 <@frostmaster> @oros: "That remains to be seen." 00:37 < Loric> 1d20+1 duplo 00:37 < Alea> Loric, duplo: 14 [1d20=13] 00:37 <@frostmaster> you took a huge penalty, Adrasteia, for what your allies said 00:37 < Oros> 1d20+13 Diplo 00:37 < Alea> Oros, Diplo: 18 [1d20=5] 00:37 <@frostmaster> no roll from you, oros 00:37 <@frostmaster> not yet 00:37 < Oros> "What is this place?" 00:38 <@frostmaster> "Our refuge." 00:38 <@frostmaster> "We want nothing to do with the rest of the corrupt outworld." 00:38 <@frostmaster> "And if you've come to disturb our peace..." 00:38 * Loric scratches his head 00:38 < Oros> "We've not come to disrupt anything." 00:38 < Loric> "Nononono, we've not." 00:39 < Loric> "But why on earth would you say the outworld is corrupt?" 00:39 <@frostmaster> "You two are dragonbloods" 00:39 < Oros> "Merely survey the area in case of attack on our own refuge." 00:39 <@frostmaster> "You're from the empire" 00:39 <@frostmaster> "Nobles in it!" 00:39 < Loric> "Yes...?" 00:39 <@frostmaster> "We want nothing to do with the outlands!" 00:39 <@frostmaster> "And you represent them1" 00:39 <@frostmaster> *them! 00:39 <@frostmaster> perception checks 00:39 < Loric> 1d20+1 per 00:39 < Alea> Loric, per: 13 [1d20=12] 00:39 < Oros> 1d20+6 00:39 < Alea> Oros, 1d20+6: 18 [1d20=12] 00:40 <@frostmaster> you notice that some stone giants and some halfling guards have their hands on their weapons, still sheathed 00:40 < Loric> "If that is what you wish, of course you must have it." 00:41 < Loric> "There is no need for hostility, as neither of us wish that." 00:41 < Oros> "We've not come for violence. Just to converse." 00:41 <@frostmaster> "Your empire has doubled military forces in this area in the past few years alone!" 00:41 <@frostmaster> "You think peace is what we expect?" 00:41 < Loric> "We are unaware who live here and what is the history of this place. We should be aware of these facts so that we don't do anything bad." 00:42 < Loric> "I have always been thinking that nobody lived here." 00:42 <@frostmaster> "..." 00:42 < Loric> "I think this is a gigantic misunderstanding, the Empire not realizing you lived here due to that illusion." 00:43 < Loric> "Hmmm..." 00:43 < Oros> "Just because you don't expect peace doesn't mean we won't extend it to you. Do you think that we would have come down here, virtually unarmed and with so few of us if we intended to hurt you?" 00:44 <@frostmaster> "... Why have you come here?" 00:45 <@frostmaster> "This region. This settlement. Among us. Why?" 00:45 < Loric> "We were assigned here as military commanders to protect the mining camp from "a giant assault". We didn't see any giants and wanted to prevent a conflict, so we came." 00:46 <@frostmaster> "No giants here were ever going to attack anyone. Does that satisfy you? Now go, and leave us in peace!" 00:46 < Oros> "Again, we were surveying the area and noticed the illusion." 00:46 < Loric> 1d20+3 SM 00:46 < Alea> Loric, SM: 4 [1d20=1] 00:46 < Adrasteia> 1d20+19 SM 00:46 < Alea> Adrasteia, SM: 28 [1d20=9] 00:46 <@frostmaster> "And didn't our illusion tell you to keep out?" 00:46 < Adrasteia> I could surge that 00:46 <@frostmaster> he's annoyed, but earnest 00:46 < Loric> "Thank you for being honest and fortright." 00:47 < Loric> "Can you also vouch that for any other settlements around here?" 00:47 <@frostmaster> "What other settlements?" 00:47 < Loric> "There are none?" 00:47 < Oros> "It told us you were hiding something." 00:47 < Loric> "If there indeed are none other settlements, I belive your word; we shall leave at once." 00:47 < Adrasteia> (they are prolly all secretly working for Fate) 00:48 < Loric> "I am sorry for breaching into your village uninvited. Might we exchange names before we depart?" 00:48 <@frostmaster> "We don't know of anyone else" 00:48 <@frostmaster> "I'm Lem, the Royal Secretary. I don't need your names." 00:49 <@frostmaster> you notice that the illusion over your airship has fallen 00:49 < Adrasteia> 1d20+15 Perception 00:49 < Alea> Adrasteia, Perception: 27 [1d20=12] 00:49 < Loric> "Alright, we shall be off on our airship then. We will scout other areas for other settlements too in case they've warded themselves from you as well." 00:49 < Loric> "Come, Oros and Adrasteia. I'll teleport us back up." 00:50 <@frostmaster> Adrasteia: this looks just like an ordinary settlement, except everyone is staring at you guys 00:50 * Loric extends his hands to Adrasteia and Oros, teleporting if they're ready 00:51 * Adrasteia ports 00:51 * Loric starts flying back 00:51 < Loric> "That went well!" 00:51 <@frostmaster> when you return, a soldier comes up to you and says, "The Captain wants to talk to you." 00:52 < Adrasteia> "How exciting" 00:52 < Loric> "Certainly." 00:52 <@umbralupi> you recognize the guy whose party you went to to intrude on his files room 00:52 <@umbralupi> "So it is you. I suppose there is some justice in the world after all." 00:52 * Loric bows to Captain Lupi 00:53 * Oros salutes, as the more formal greeting 00:53 * Adrasteia smiles 00:53 * UmbraLupi returns the salute and looks a little funnily at Loric 00:53 <@umbralupi> "You three.. and those other two... those two are gone now? You caused the disturbance at my party somehow, didn't you?" 00:53 < Loric> "Sorry, I'm just absent-minded, being separated from my fiancee" 00:54 <@umbralupi> "Got reassigned here after that fiasco..." 00:54 <@umbralupi> "Looks like they caught you now?" 00:54 <@umbralupi> (no, you guys didn't cause it) 00:54 < Adrasteia> "I got kidnapped" 00:54 < Adrasteia> "it was very naughty of me" 00:54 < Adrasteia> "so they sent us here" 00:54 < Loric> "Actually, it was some other specialist group that caused the disturbance." 00:55 < Loric> "I first perceived them as militia, but there were no records of them in the files, so I'm still perplexed on who they were." 00:55 <@umbralupi> 1d20+12 sense motive 00:55 < Alea> UmbraLupi, sense motive: 21 [1d20=9] 00:55 < Adrasteia> 1d20+15 Bluff 00:55 < Alea> Adrasteia, Bluff: 25 [1d20=10] 00:55 <@umbralupi> "... huh. So what are you stuck up here for, if not that?" 00:55 < Loric> "Acervum screwed us up." 00:56 < Loric> "Some terrorist cell apparently managed to frame the whole thing to us." 00:56 < Loric> "...Or that is at least how I perceived it..." 00:56 <@umbralupi> "... oh, that mess." 00:56 <@umbralupi> "Heard about it." 00:56 < Oros> "Really? I din't think they framed it on us, so much as mad us look bad for leaving to rescue Andrasteia?" 00:56 < Loric> "At least we got Adrasteia out. From the kidnapping." 00:56 <@umbralupi> "... my head's clearer here, for some reason. Maybe just so cold..." 00:57 <@umbralupi> "And yeah, I think Oros there has it more accurately" 00:57 < Loric> "Ah. Right." 00:57 <@umbralupi> "Well. What have you found so far?" 00:57 < Oros> "It's rather hard to frame sabotage on the military." 00:57 < Loric> "There is a peaceful giant and halfling settlement in the forest." 00:57 < Oros> "We found a small illusory veil protecting it." 00:58 < Loric> "We tried to make contact, but they didn't like us, but vowed not to ever attack us here." 00:58 <@umbralupi> "giants? What sort?" 01:03 < Loric> "They were Stone Giants" says Loric, scrolling through the enchanted booktext 01:03 <@umbralupi> "That... would be bad if they attacked." 01:03 <@umbralupi> "... but it's not them you'll have to worry about tomorrow." 01:04 < Loric> "They did seem to hate us, but seemed honest to us about not attacking; besides they had the illusion to protect them, suggesting that they really do just want to stay hidden. 01:04 < Loric> "Hmm...?" 01:04 <@umbralupi> "..." 01:05 < Adrasteia> "Who do we have to worry about?" 01:05 < Adrasteia> 1d20+19 SM 01:05 < Alea> Adrasteia, SM: 27 [1d20=8] 01:05 <@umbralupi> "A group of cave giants and orcs are approaching" 01:06 <@umbralupi> "they will probably be here tomorrow afternoon." 01:06 < Adrasteia> Are the fortifications ready? 01:06 < Adrasteia> ""* 01:06 < Loric> "How many?" 01:06 <@umbralupi> "A few dozen cave giants. A couple hundred orcs." 01:06 < Loric> "We can slay the cave giants by dropping stones on them from the air." 01:07 < Loric> "After the giants are defeated the orcs shouldn't be able to breach our fortifications." 01:07 <@umbralupi> "We need you near the ground." 01:07 < Adrasteia> "Assuming they don't catch them", Adrasteia mutters 01:07 <@umbralupi> "But some of our weaker troops can use your airship, certainly." 01:07 < Loric> "I meant before they reach here, flying to meet them to slay the giants." 01:07 <@umbralupi> local check on the giants 01:07 < Loric> 1d20+6+1d6 01:07 < Alea> Loric, 1d20+6+1d6: 16 [1d20=9; 1d6=1] 01:08 < Oros> 1d20+8+1d6 01:08 < Alea> Oros, 1d20+8+1d6: 25 [1d20=15; 1d6=2] 01:08 <@umbralupi> the cave giants can catch rocks 01:08 <@umbralupi> not reliably, but they can 01:08 <@umbralupi> also CR 6 01:08 < Loric> "If the rocks are Huge enough, they shouldn't be able to catch the rocks." 01:09 < Adrasteia> (And suddenly rocks fall, and the airship crumbles into dust) 01:10 <@umbralupi> "if the rocks are too large, they won't fit into the ship" 01:10 <@umbralupi> "nor will the troops be able to use them." 01:10 <@umbralupi> "... from a great height, then..." 01:10 * Adrasteia shrugs "I can take them" 01:10 <@umbralupi> "If you have any spells to help a group of soldiers, now is a good time to tell me." 01:10 < Adrasteia> "Well, some of them" 01:10 < Loric> "It'd be a foolproof plan: We'd load a couple huge rocks on the ship, Oros would conceal the ship with an illusion; I'd drop the rocks with a lever one by one using True Strike. When the rocks would run out, we'd fly back for new ones." 01:10 <@umbralupi> "No, I need you three here near the ground" 01:11 < Adrasteia> (Bow to your superior Loric) 01:11 <@umbralupi> "you're some of our mightier troops." 01:11 < Loric> "This'd be a pre-emptive strike before the battle! Naturally we'd also fight in the ground when the orcs would reach us." 01:11 <@umbralupi> "And we'd get those rocks loaded HOW quickly?" 01:11 < Adrasteia> (Could be a diversion, we fly out to drop rocks and the real attack begins) 01:11 < Loric> "We'd start immediately." 01:11 <@umbralupi> "Not quickly enough to do a pre-emptive strike" 01:11 < Adrasteia> (while we are gone) 01:12 <@umbralupi> "But quickly enough to use them in battle..." 01:12 < Loric> "Well, if they arrive tomorrow afternoon, we should have time..." 01:12 * Adrasteia tugs on Loric's arm 01:12 < Adrasteia> "We can drop rocks on the village later" 01:12 <@umbralupi> "Okay, try and pick that rock up over there" 01:12 <@umbralupi> he indicates a rock 01:13 < Loric> "Give me a hour and an axe and I will build a ramp to load it onto the ship." 01:13 < Loric> "Rolling it over wooden logs." 01:13 <@umbralupi> "Okay, and once it's in, you still need to move it further in to make room" 01:14 < Loric> "Again on the logs." 01:14 <@umbralupi> "so, lots of logs in use..." 01:14 <@umbralupi> "Which takes more time to get them." 01:14 <@umbralupi> "And it still takes a while to get the rocks set up and secured, and to collect all the " 01:14 < Loric> "Less than a hundred. Easily cut with help of summoned creatures." 01:14 < Oros> "I could in theory form a slipstream of water to propel them." 01:14 <@umbralupi> "Summoned creatures don't last long" 01:15 < Loric> "Don't we have soldiers to help also?" 01:15 < gingainja> (I'm sure they are helping with the fortifications) 01:15 <@umbralupi> "that's why this will ONLY take until near when they arrive" 01:16 <@umbralupi> "And there are also many other tasks. Like making sure the defenses are manned and that last-minute fortifications are in place." 01:16 < Loric> "So you are okay with us utilizing this plan only when the army is near?" 01:16 <@umbralupi> "Which is what you'll be helping with." 01:16 * Adrasteia "I understand" 01:16 * Loric sighs 01:16 < Oros> "I'd rather set up fortifications than attempt the rock plan, myself." 01:16 < Loric> "At least I tried." 01:16 < Loric> "Someday...." 01:17 < Oros> "If your plan fails, we'd have untold casualties as they breached our defenses." 01:17 <@umbralupi> "Dismissed."
01:18 * Adrasteia sets up defences 01:18 < Loric> "I can cast communal Ant Haul on the soldiers." 01:19 <@gamemaster> "That might speed them up a little, but not enough to make much difference. While working on the defenses, take a short break to cast it on them after they get to doing that." 01:20 < Loric> "Alright." 01:20 < Loric> "Also, I could load the ship with rocks myself with Floating Disk." 01:20 < Adrasteia> Did we get the stuff we asked for? 01:21 < Loric> "if not huge rocks, at least lots of small rocks and molten oil" 01:21 < Adrasteia> ie huge ICE WALL 01:21 <@gamemaster> "I can do that myself." 01:21 < Loric> "For use during the battle." 01:21 <@gamemaster> it hasn't been the two weeks yet 01:21 <@gamemaster> so you haven't, yet 01:21 < Adrasteia> oof 01:21 * Adrasteia will try and find a safe spot for her to snipe 01:21 < Loric> ^airship 01:22 < Adrasteia> Adrateia fighting on the ground 01:22 < Adrasteia> is an awfully bad idea 01:22 < Adrasteia> since shes ranged 01:22 < Adrasteia> needs to be elevated 01:22 < Loric> you'll have an advantage on the airship 01:22 < Adrasteia> ye, im just checking with ag 01:22 < Loric> range increments doubling for down; halving for up 01:23 < Adrasteia> if its ok me being in an elevated position 01:23 <@gamemaster> you can be on a battlement 01:23 <@gamemaster> airship will be ~1000 feet up if not more 01:23 <@gamemaster> to be out of range of any bowmen 01:24 < Adrasteia> ok I'm on a battlement 01:24 < Adrasteia> I don't think I know any spells to help soldiers 01:24 <@gamemaster> I think we're done 01:25 <@gamemaster> Agape, can you post the log in the mining camp thread? 01:25 < Loric> sure 01:25 < Adrasteia> Blessing of the Watch?
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Post by Aura Guardian on Dec 21, 2014 17:39:30 GMT -6
Next day, an army attacks. Forces approaching you guys and not the other troops are: 2x Cave Giant 2x Ice Troll 4x Orc
Roll for initiative.
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Post by ginganinja on Dec 21, 2014 17:56:48 GMT -6
[12:47] <ginganinja> 1d20+14 init [12:47] <%Alea> ginganinja, init: 34 [1d20=20]
If we are allowed to buff before hand, Adrasteia will cast Heroism, Greater Magic Weapon, and Prayer for +5 to hit, +3 on damage rolls, and +3 on saving throws. These statistics are now factored into her attack roll. She will also take the opportunity to activate Bane (Giant) on her weapon. Again, this is not factored in so add it if you see it as appropriate. If we have hit Level 8 then I get to have two judgements active, but will only have 1 active for my attack roll.
Attack Rolls:
[12:54] <%Alea> ginganinja, 3#1d20+22: 41 [1d20=19], 26 [1d20=4], 28 [1d20=6] [12:54] <ginganinja> 1d20+17 [12:54] <%Alea> ginganinja, 1d20+17: 19 [1d20=2]
A 41, a 26, a 28, and a 19
[12:56] <ginganinja> 4#1d8+6 [12:56] <%Alea> ginganinja, 4#1d8+6: 14 [1d8=8], 14 [1d8=8], 14 [1d8=8], 13 [1d8=7]
Damage rolls, again, add the above buffs if/where appropriate.
My Target would be a Cave Giant.
EDIT Forgot Deadly aim, so -2 on those attack rolls and +4 on each damage. If buffing is allowed , then she will use Destruction Judgment instead of Justice Judgement, so replace the +3 on attack rolls for +3 on damage.
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Post by Aura Guardian on Dec 21, 2014 18:08:05 GMT -6
Prayer: too short a duration to start with it. Otherwise, fine.
Still 7/1
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Post by temperantia on Dec 21, 2014 18:12:49 GMT -6
9.6 Init, Oros starts with Heroism and Mirror Image up (4 images)
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Post by ginganinja on Dec 21, 2014 18:15:00 GMT -6
O.k so with buffs active, Deadly Aim etc taken into account its
42/27/29/20 and
Bane: 4#2d6: 4 [2d6=3,1], 4 [2d6=1,3], 9 [2d6=3,6], 8 [2d6=3,5]
Roll of 42 for 24+4 Roll of 27 for 24+4 Roll of 29 for 24+9 Roll of 20 for 23+8
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Post by agape on Dec 21, 2014 18:21:35 GMT -6
Initiative 10.3
Loric has See Invisibility and Message (on all 3) on.
Spells: Spark, Detect Magic, Haunted Fey Aspect, Message Lucky Number, True Strike, Feather Fall, Clarion Call, Magic Missile 3x Scorching Ray, See Invisibility
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Post by Aura Guardian on Dec 21, 2014 18:21:52 GMT -6
cave: 16 [1d20=16]; troll: 9 [1d20=5]; orc: 1 [1d20=1]
one cave giant killed, one wounded for 31. remaining cave giant lobs a rock at adrasteia... 15 misses. then moves in, drawing a large battleaxe
Loric and Oros up.
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Post by temperantia on Dec 21, 2014 18:25:09 GMT -6
I use my first turn hasting myself, Loric and 5 other soldiers near us (1 being Andrasteia if she is withing 30 feet of everyone) and starting Inspire Rage for everyone
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