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Post by dumptruckman on Feb 3, 2015 17:48:13 GMT -6
Stepping towards the chair produces the same tangible feeling of static electricity that Sul experienced.
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Post by temperantia on Feb 3, 2015 18:23:30 GMT -6
"How much magic is there here? Stomach-expanding food, disappearing bartenders and electric chairs..." Cornelius shakes his head in disapproval.
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Post by General Spoon on Feb 4, 2015 8:32:51 GMT -6
Josette coughs and goes over to the others to take a look at the chair as well. After getting over there, she attempts to cast Prestidigitation to clean her clothing 11
Josette then tries to cast Unseen Servant 5 and picks up a plate to give it.
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Post by starmanxl on Feb 4, 2015 8:58:28 GMT -6
"Ow!" Nyota quickly retracts his hand and places his finger in his mouth to get most of the blood off. "Well, nothing interesting over here," he says and heads toward the chair. "So we have magic chairs here too?" He says squatting down to look at it ; the shuddering energy is palpable. "I hate to see what the privy in this place is like. So what do we do? Magic stuff like this is outside my area."
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Post by General Spoon on Feb 4, 2015 9:13:03 GMT -6
Josette gives the plate to the Unseen Servant, maneuver s it over the chair, and then dispels it.
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Post by dumptruckman on Feb 4, 2015 9:26:47 GMT -6
As the Unseen Servant moves above the chair, a crackle of visible energy appears, limning the shape of a man, a man that should not be, carrying the plate. The blueish energy swirls over the face of the man and you see a pained expression on his otherworldly face. As Josette attempts to dispel the magic, the crackling energy tears down the form of the man and sucks him, and the plate, into a single point on the seat of the chair to vanish into nothingness. Josette, you feel the magical energy pulled away from your control and even more pulled from your very being, sucked into this planar drain. You realize that the chair has stolen the magic from your memory, at least until you have time to study your book once more. Josette, mark 1 XP
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Post by dumptruckman on Feb 4, 2015 9:29:28 GMT -6
A bit of smoke issues forth from the chair briefly and the palpability of the chair's energy lessens slightly.
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Post by temperantia on Feb 4, 2015 11:20:03 GMT -6
"Well... That happened." Cornelius just scratches his head in wonder, not really sure where to go from here.
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Post by General Spoon on Feb 4, 2015 13:08:15 GMT -6
"Let's look upstairs before deciding what to do next," Josette says and heads for the door.
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Post by Aura Guardian on Feb 4, 2015 14:36:47 GMT -6
"Um... let's not mess with that chair for now..."
("Lord Kun, the great Holy Light, please tell me -- is there evil upon that chair?")
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Post by starmanxl on Feb 4, 2015 20:51:11 GMT -6
Nyota watches the show with great interest, but before he knows it, it's over. "Well that was something," he says. "Pretty handy spell, Josette." He also heads to the door, opens it, and begins to make his way upstairs, wondering what else kinda spooky crap is in here.
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Post by dumptruckman on Feb 5, 2015 7:35:16 GMT -6
Sul, you feel fairly confident that the chair is not evil. However, standing close to it, still having the feeling of being in two places at once, you feel some evil force that is otherwise imperceptible.
The upstairs of the tavern is a simple hallway with doors to six private rooms and a small desk at the end of the hall where an oil lamp provides soft illumination. All the doors are closed but you get the sense of which room is yours whether you've been in it or not. The two doors at the end of the hall are unfamiliar but you suspect one belongs to The Barkeep.
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Post by Aura Guardian on Feb 5, 2015 7:44:56 GMT -6
("Thank you, Lord Kun.")
Sul then follows the party, "There's definitely something evil involved with the chair - perhaps in the other place it is, or something."
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Post by starmanxl on Feb 5, 2015 9:24:17 GMT -6
"Why don't we check..." Nyota says before pulling out a small coin and flipping it.
[10:22] (%Alea) StarmanXL, 1 left 2 right: 1 [1d2=1]
"That left room at the end? It seems sufficiently suspiciously spooky." Though even then he stops at the desk, to see if anything is on it or in the drawers if it has any.
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Post by General Spoon on Feb 5, 2015 10:21:28 GMT -6
"Works for me. Anything in that desk?"
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Post by dumptruckman on Feb 11, 2015 8:39:00 GMT -6
Nyota, the oil lamp flickers gently on the otherwise empty desktop. The draw slides open effortlessly. Inside, you find a small bottle of ink along with a pen, blank paper and a few dust bunnies.
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Post by starmanxl on Feb 11, 2015 9:47:27 GMT -6
Ah, the dreaded dust bunny. This capricious beast is the scourge of cleaning ladies everywhere. He picks up the vicious monster, rolling it between his fingers and flicking it to the corner to vanquish the terrible beast.
"What a let down. I was expecting zombie parchment or something," Nyota says while closing the drawer. With nothing left to investigate, he goes over to the left door, slowly opening it to see what is inside.
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Post by General Spoon on Feb 11, 2015 11:09:53 GMT -6
Josette takes the ink, paper and pen and stows them in her backpack.
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Post by Aura Guardian on Feb 11, 2015 14:53:36 GMT -6
Sul just follows for now, with nothing to contribute just yet.
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Post by dumptruckman on Feb 12, 2015 8:29:07 GMT -6
Opening the door reveals a well kept room that you suspect must belong to The Barkeep. In the center of the left-hand wall, you see a bed made up in red velvet which looks quite comfortable. A single window looking out at the empty blackness is flanked by a mahogany rocking chair and dresser. A soft fur rug rests in the middle of the floor, one end held under an oak chest at the foot of the bed. A simple nightstand with a single drawer sits between the bed and the closest wall, on top is another oil lamp, though this one unlit. A large painting of a natural scene adorns the right-hand wall.
In the right-hand corner nearest to the door, you spot the most curious sight to see in a tavern room. A full suit of plate mail stands at the ready. It's imposing figure seems to stand guard over the room, gauntlets resting on the cross-guard of a long sword held with the tip between pointed sabatons.
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