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Post by Aura Guardian on May 7, 2014 5:31:20 GMT -6
Loric finds all but Warden. When heading to Manor Splendentium, a group of four armed and armored thugs jump out of an alleyway and shout, "Your money or your life!"
Right after Jacob finds a missing beggar's lost cane, he and Warden hear, one alley over, a group of presumed thugs shouting "Your money or your life!"
Initiatives.
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Post by vonfiedler on May 7, 2014 5:35:59 GMT -6
Jacob init 9 Linebeck init 8
Mage Armor and False Life (12 hp) are up on Jacob. Not much to do but run towards the shouting. Tell me when I am in view of the thugs.
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Post by ginganinja on May 7, 2014 5:53:41 GMT -6
Init: 19 Attack Roll: 10 Damage Roll: 5
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Post by Aura Guardian on May 7, 2014 6:13:32 GMT -6
You manage to join in on the second round. Charging distance when you're there.
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Post by ginganinja on May 7, 2014 6:53:20 GMT -6
O.k before I try killing them
Adrestia steps forward, raising a calming hand. "Please, no-one here needs to get hurt" she remarks, making swift eye contact with each one. "There are fair more easier, as well as safer ways to obtain money, trust me on this, you don't want to fight us"
00:49] <+ginganinja> 1d20+10 bluff [00:49] <%Alea> ginganinja, bluff: 14 [1d20=4] [00:49] <+ginganinja> 1d20+12 Intimidate [00:49] <%Alea> ginganinja, Intimidate: 19 [1d20=7] [00:49] <+ginganinja> 1d20+12 Sense Motive [00:49] <%Alea> ginganinja, Sense Motive: 18 [1d20=6] [00:50] <&Aura_Guardian> bluff convinces two or three of them, but the fourth calls out the lie [00:50] <+ginganinja> do we still have 4 combatants [00:51] <&Aura_Guardian> intimidating them into leaving makes them say the'll leave you alone, but one of them is a horrible liar [00:51] <&Aura_Guardian> and yeah, still only 4 [00:51] <&Aura_Guardian> *they'll [00:51] <+ginganinja> ok [00:51] <&Aura_Guardian> and another two aren't as good, either
Posting this log in case someone else wants to rp with them / see a non violent solution etc. If not, and we decide to attack, I'll target the one that called out a lie, followed by the horrible liar next.
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Post by agape on May 7, 2014 12:13:57 GMT -6
"You are just attacking a trained army special ops unit. If you are in need of money, tell me how much you need and for what purposes so it can be given to you."
Casting True Strike and moving towards them, sheathing my sword while on the move.
Init 19.1
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Post by temperantia on May 8, 2014 22:03:00 GMT -6
Init 11.7
"To be quite honest, I'd rather give these cretins a payment in beatings than gold." I draw my Greatsword and begin Raging Song (Note that it gives 2 claw attacks to everyone who accepts now)
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Post by Aura Guardian on May 10, 2014 22:41:10 GMT -6
"Hah! Next you'll say you're subtle and quick to anger like a wizard!"
Adrasteia - 19 [I'll check the spelling here and below later] Loric - 19 Thief 1 - 14 Thief 2 - 12 Oros - 11 Thief 3 - 10 Jacob - 9 [spends first round getting to the battle] Linebeck - 8 [spends first round getting to the battle] Thief 4 - 5 Raijin - 4
All things noted, Adrasteia misses, and the four thieves all try and attack Loric and start dual wielding switchblades, 3 misses, one crit for 10 damage.
maxim/raijin turn, regardless, and Adrestia and Loric might as well go again. Loric has enemies in four contiguous spaces next to him, and Jacob and Warden emerge behind the thugs.
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Post by ginganinja on May 11, 2014 2:54:10 GMT -6
Attacking and executing a thug
[20:45] <+ginganinja> 1d20+6 [20:45] <%Alea> ginganinja, 1d20+6: 16 [1d20=10] [20:53] <+ginganinja> 1d8+5 [20:53] <%Alea> ginganinja, 1d8+5: 6 [1d8=1]
This is with my Destruction Judgment factored in. Add +1 to hit if I am within 30 feet
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Post by agape on May 11, 2014 5:12:48 GMT -6
"If this is what you wish then sure..."
Accepting Ragesong. Hitting the one Adrestia shot with my shield for 40 to hit and 7 damage defensively. Clawing the same target, 14 to hit for 6 damage. AC 19 for this turn.
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Post by Aura Guardian on May 11, 2014 9:33:34 GMT -6
Adrasteia misses, Loric hits with the shield [7 damage to thief 3].
Thieves 1 and 2 step into flanking positions, and attack four times. unflanking miss, unflanking miss, flanking miss, flanking hits for ... ouch. 13 damage (7 weapon and 6 sneak)
Oros turn.
EDIT: Waiting for Maxim/Raijin
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Post by Aura Guardian on May 11, 2014 9:41:12 GMT -6
Maxim rolled on IRC (HERO POINT SPENT), with massive damage to thief 1. Thus, assuming Adrasteia and Loric went after him instead, downing him, which means thief 2 only did 7 damage to Loric.
Oros turn.
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Post by maxim on May 11, 2014 9:44:22 GMT -6
10:35 Maxim_6 1d20+3 Initiative 10:35 Alea Maxim_6, Initiative: 4 [1d20=1] "Eh what? What's going...oh, just some thugs." 10:39 Maxim_6 1d20+12 Charge! 10:39 Alea Maxim_6, Charge!: 15 [1d20=3] *The thug dodges "Not today you're not!" Raijin swings his Naginata around as he charges, getting another swing at the thug. 10:41 Maxim_6 1d20+12 CHARGE Reroll 10:41 Alea Maxim_6, CHARGE Reroll: 25 [1d20=13] 10:39 Maxim_6 1d8+7 10:39 Alea Maxim_6, 1d8+7: 15 [1d8=8] Hero Points: 3-1=2 EDIT: Not taking the rage song just yet (mostly because I forgot about it when I rolled )
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Post by Aura Guardian on May 11, 2014 9:45:58 GMT -6
Adrasteia - 19 Loric - 19 Thief 2 - 12 Oros - 11 <- Turn Thief 3 - 10 Jacob - 9 Linebeck - 8 Thief 4 - 5 Raijin - 4
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Post by temperantia on May 11, 2014 9:53:27 GMT -6
CHARGE!!! nat 20, rerolled confirm for 33 damage crit
(Overall, -3 AC as I accept my song and charge)
Oros continues chanting in some strange tongue, ignoring the viscera that covers him now.
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Post by Aura Guardian on May 11, 2014 9:54:37 GMT -6
Oros spends a hero point on a power attack charge, killing thief 3 in a single crit. Loric remains at just 17 damage. Jacob and Linebeck next.
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Post by agape on May 11, 2014 14:17:15 GMT -6
"Whoa!"
Loric grins.
"Nice. Seems you got the plan."
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Post by ginganinja on May 11, 2014 15:10:02 GMT -6
Rolling my next attack if it comes around to me
[09:08] <+ginganinja> 1d20+8 [09:08] <%Alea> ginganinja, 1d20+8: 20 [1d20=12] [09:08] <+ginganinja> yesss [09:08] <+ginganinja> 1d8+3 damage [09:08] <%Alea> ginganinja, damage: 9 [1d8=6]
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Post by vonfiedler on May 13, 2014 11:49:08 GMT -6
I suppose Jacob charges (PA 20 to hit, 8 damage). Linebeck moves 20 ft. closer and casts snowball on the nearest unblocked thief (DC 15, 10 touch, 12 damage).
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Post by Aura Guardian on May 13, 2014 12:15:16 GMT -6
Jacob hits, Linebeck misses. Yeah, they have dex. Thief 4 takes 8 damage, flails at Loric, then Maxim turn.
Adrasteia - 19 (already rolled) Loric - 19 Thief 2 - 12 Oros - 11 Jacob - 9 Linebeck - 8 Thief 4 - 5 Raijin - 4 <- turn
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